BOOKS |
Anderson, Chris. Makers: The New Industrial Revolution. New York: Crown Business, 2012. ISBN: 9780307720955
Austin, John. Mini Weapons of Mass Destruction: Build Implements of Spitball Warfare. Chicago, IL: Chicago Review, 2009. ISBN: 1556529538
Banzi, Massimo. Getting started with Arduino. Sebastopol, CA: Make Books/O’Reilly, 2011. ISBN: 1449309879
Barron, Natania. Geek Mom: Projects, Tips, and Adventures for Moms and
Their 21st-Century Families. New York: Potter Craft, 2012. ISBN: 0823085929
Brahms, Lisa and Peter Wardrip. The Learning Practices of Making: An Evolving Framework for Design. Children's Museum of Pittsburgh. December 2014. http://makeshoppgh.com/wp-content/uploads/2015/02/MAKESHOP-Learning-Practices-formatted_FINAL_Feb-2015.pdf
Briggs, Jason. Python for Kids: A Guide for Beginners. San Francisco, CA: No Starch, 2012. ISBN: 1593274076
Buechley, Leah and Kanjun Qiu. Sew Electric. HLT Press, 2014. ISBN: 0989795608
Buechley, Leah and Kylie Peppler, Michael Eisenberg, Yasmin Kafai. Textile Messages: Dispatches from the World of E-Textiles and Education. Peter Lang International Academic Publishers, 2013. ISBN: 1433119196
Burker, Josh. The Invent to Learn Guide to Fun. Torrance, CA., Construction Modern Knowledge Press, 2015. ISBN: 978-0-9891511-8-4
Cantor, Doug. The Big Book of Hacks. San Francisco, CA: Weldon Owen, 2012. ISBN: 1616283998
Ceceri, Kathy, and Samuel Carbaugh. Robotics: Discover the Science and
Technology of the Future with 20 Projects. White River Junction, VT: Nomad, 2012. ISBN: 1936749750
Connolly, Sean. The Book of Totally Irresponsible Science. New York: Workman Pub., 2008. ISBN: 9780761150206
Crawford, Matthew B. Shop Class as Soulcraft: An Inquiry into the Value of Work. Penguin Books, 2010. ISBN: 0143117467
Davee, Steve, Lisa Regalla, and Stephanie Chang. Makerspaces Highlights of Select Literature, 2015. http://makered.org/wp-content/uploads/2015/08/Makerspace-Lit-Review-5B.pdf
Doorley, Rochelle. Tinkerlab: a Hands-on Guide for Little Inventors. Boston: Roost Books, 2014. ISBN: 978-1-61180-065-4
Doorley, Scott, and Scott Witthoft. Make Space: How to Set the Stage for Creative Collaboration. Hoboken, NJ: John Wiley & Sons, 2012. ISBN: 1118143728
Fleming, Laura. Worlds of Making: Best Practices for Establishing a Makerspace for Your School. Thousand Oaks, CA: Corwin, 2015. ISBN: 978-1483382821
Foege, Alec. The Tinkerers: The Amateurs, DIYers, and Inventors Who Make America Great. New York: Basic Books, 2013. ISBN: 9780465009237
Gauntlett , David. Making is Connecting : The Social Meaning of Creativity from DIY and Knitting to YouTube and Web 2.0. Cambridge, UK ; Malden, MA : Polity Press, 2011. ISBN: 9780745650029
Glenn, Joshua, and Elizabeth Foy Larsen. Unbored: The Essential Field Guide to Serious Fun. New York: Bloomsbury , 2012. ISBN: 9781608196418
Graves, Colleen, and Aaron Graves. 20 Makey Makey Projects for the Evil Genius. New York: McGraw-Hill Education TAB, 2017. ISBN: 978-1259860469
Graves, Colleen, and Aaron Graves. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn. New York: McGraw-Hill Education, 2016. ISBN: 978-0989151177
Graves, Colleen, Aaron Graves, and Diana L. Rendina. Challenge-Based Learning in The School Library Makerspace. Santa Barbara: Libraries Unlimited. 2017. ISBN: 978-1-4408-515-6
Gurstelle, William. Backyard Ballistics: Build Potato Cannons, Paper Match Rockets, Cincinnati Fire Kites, Tennis Ball Mortars, and More Dynamite Devices. Chicago, IL: Chicago Review, 2012. ISBN: 1613740646
Hartman, Kate. Make: Wearable Electronics: Design, prototype, and wear your own interactive garments. Maker Media Inc. 2014. ISBN: 1449336515
Honey, Margaret, and David E. Kanter. Design Make Play: Growing the Next Generation of STEM Innovators. Routledge, 2013. ISBN: 041553920X
Ito, Mizuko. Hanging Out, Messing Around, and Geeking Out. Cambridge, MA: MIT Press, 2009. ISBN: 9780262013369
Kemp, Adam. Making the Makerspace Workshop: Turn your School, Library or Garage Into a Space for Creation. Make Books, 2013. ISBN: 9781449355678
Kroski, Ellyssa, ed. The makerspace librarian's sourcebook. Chicago: ALA Editions, 2017. ISBN: 9780838915042
Lipson, Hod. Fabricated: The New World of 3D Printing. Indianapolis, Indiana: John Wiley & Sons, 2013. ISBN: 1118350634
Lovell, Emily. getting hands-on with soft circuits: a workshop facilitator's guide. http://alumni.media.mit.edu/~emme/guide.pdf
Makerspace Playbook. Maker Media, 2013. http://makerspace.com/wp-content/uploads/2013/02/MakerspacePlaybook-Feb2013.pdf
Martinez, Sylvia Libow, and Gary Stager. Invent to Learn: Making, Tinkering, and Engineering in the Classroom. Constructing Modern Knowledge Press, 2013. ISBN: 0989151107
Monk, Simon. 30 Arduino Projects for the Evil Genius. New York: McGraw-Hill, 2010. ISBN: 007174133X
Monk, Simon. Arduino + Android Projects for the Evil Genius: Control Arduino with Your Smartphone or Tablet. New York: McGraw-Hill, 2012. ISBN: 007177596X
Moss, Frank. The Sorcerers and Their Apprentices: How the Digital Magicians of the MIT Media Lab Are Creating the Innovative Technologies That Will Transform Our Lives. New York: Crown Business, 2011. ISBN: 9780307589101
Nelson, David Erik. Snip, Burn, Solder, Shred: The $10 Electric Guitar and 24 More Dirt-cheap, DIY Diversions. San Francisco, CA: No Starch, 2010. ISBN: 1593272596
Parks, Bob. Makers: All Kinds of People Making Amazing Things in Garages, Basements, and Backyards. Sebastopol, CA: O'Reilly Media, 2006. ISBN: 9780596101886
Peppler, Kylie. Script Changers: Digital Storytelling With Scratch (The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning). Cambridge, MA: MIT Press, 2014. ISBN: 978-0262027823.
Peppler, Kylie. Short Circuits: Crafting e-Puppets with DIY Electronics (The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning). Cambridge, MA: MIT Press, 2014. ISBN: 978-0262027847.
Peppler, Kylie. Soft Circuits: Crafting e-Fashion with DY Electronics (The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning). Cambridge, MA: MIT Press, 2014. ISBN: 978-0262027830.
Preddy, Leslie B. School Library Makerspaces: Grades 6-12. Libraries Unlimited, 2013. ISBN: 161-694945
Richardson, Matt, and Shawn Wallace. Getting Started with Raspberry Pi. New York: O'Reilly, 2013. ISBN: 1449344216
Super Scratch Programming Adventure!: Learn to Program by Making Cool Games! The LEAD Project, 2012. ISBN: 1593274092
Sweigart, Al. Invent Your Own Computer Games with Python - Web. 16 May 2013. http://inventwithpython.com/chapters/
Tod, Sylvia. Sylvia's Super-Awesome Project Book. Constructing Modern Knowledge Press, 2014. ISBN: 0989151166
Tulley, Gever, and Julie Spiegler. Fifty Dangerous Things (You Should Let Your Children Do). New York: New American Library, 2011. ISBN: 0451234197
Wagner, Tony. Creating Innovators: The Making of Young People Who Will Change the World. New York: Scribner, 2012. ISBN: 1451611498.
Wardrip, Peter and Lisa Brahms. Learning practices of making: developing a framework for design. IDC '15 Proceedings of the 14th International Conference on Interaction Design and Children, p. 375-378. ACM New York, NY, 2015.
http://dl.acm.org/citation.cfm?id=2771920
Walter-Herrmann, Julia and Corrine Buching, eds. FabLab: Of Machines, Makers and Inventors. Bielefeld: Transcript Verlag, 2013. ISBN: 3837623823
Wilkinson, Karen and Mike Petrich. The Art of Tinkering. Weldon Owen, 2014. ISBN: 1616286091
Youth Makerspace Playbook! Maker Ed., 2015 http://makered.org/wp-content/uploads/2015/10/Youth-Makerspace-Playbook_FINAL.pdf
Guides:
Lovell, Emily. Getting Hands-on With Soft Circuits: A Workshop Facilitator’s Guide http://web.media.mit.edu/~emme/guide.pdf Altman,
Mitch, Andy Nordgren, and Jeff Keyzer. Soldering is Easy: Here’s How to do it http://www.eng.uwo.ca/electrical/e-shop/SolderComic.pdf
Magazines:
Make. Sebastopol, CA: O'Reilly Media. ISSN: 1556-2336